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96,345 players on Rust servers right now 11,873 servers online 3,915 with players on 382 fresh wipes in the last three hours Deadly-Fam Rust Main: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Deadly-Fam Rust Main

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 19d 23h, since Friday 9 October, 16:33 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,341ranktop 69%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Deadly-Fam Rust Main

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
83 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
256 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Deadly-Fam Rust Main?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Deadly-Fam Rust Main wipe, and at what times?

Too few wipes are recorded for Deadly-Fam Rust Main to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 19 days 23 hours.

Lists and tags

Where does Deadly-Fam Rust Main appear in Rust Live Stats lists and filters?

On Rust Live Stats, Deadly-Fam Rust Main is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Deadly-Fam Rust Main carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Deadly-Fam Rust Main publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Deadly-Fam Rust Main right now?

Deadly-Fam Rust Main is carrying 0 players at the moment, with 50 slots in total. The seven-day average for this server is 0 players.

How does Deadly-Fam Rust Main compare with other Rust servers in the rankings?

Player hours over seven days put Deadly-Fam Rust Main at #15,341, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on Deadly-Fam Rust Main?

Nothing in the name of Deadly-Fam Rust Main states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Deadly-Fam Rust Main?

Size 3,500, seed 389912715: that is the procedural map the game generates for Deadly-Fam Rust Main. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Deadly-Fam Rust Main hosted in?

No region is published by Deadly-Fam Rust Main. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 136.47.25.184:28015.

Is performance on Deadly-Fam Rust Main steady?

It never went below 49 server fps in the last 48 hours, averaging 76. Buildings, deployables and everything else in the world added up to a maximum of 66,279 entities. Memory use peaked at 2,605 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Deadly-Fam Rust Main on?

Deadly-Fam Rust Main operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Deadly-Fam Rust Main up now, and how steady is its uptime?

Right now Deadly-Fam Rust Main is online. The uptime it reports puts the last restart at about 46 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 5 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Deadly-Fam Rust Main?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.47.25.184:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.