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102,314 players on Rust servers right now 11,909 servers online 3,972 with players on 409 fresh wipes in the last three hours DFAM Rust Dev: 0 players on now Updated every five minutes

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DFAM Rust Dev

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #7,094, the top 32% of all ranked servers.
  • The current map has been up 1d 22h, since Tuesday 27 October, 19:05 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 3
#7,094ranktop 32%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DFAM Rust Dev

Players

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 19:05 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,094 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct20 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
22.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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345 / 350

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DFAM Rust Dev?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

On what timetable does DFAM Rust Dev wipe?

The record holds too few of DFAM Rust Dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 46 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does DFAM Rust Dev show up in?

On Rust Live Stats, DFAM Rust Dev is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on DFAM Rust Dev?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which DFAM Rust Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is DFAM Rust Dev at the moment?

DFAM Rust Dev is carrying 0 players at the moment, with 40 slots in total. Averaged across seven days, 0 players; the peak was 3. The busiest hour in the past 48 was 19:00 UTC, averaging 2 players.

What position does DFAM Rust Dev hold among Rust servers?

On player hours for the past seven days, DFAM Rust Dev sits at #7,094, inside the top 32% of ranked servers.

Map and rules

What settings and rules does DFAM Rust Dev run?

The name DFAM Rust Dev carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on DFAM Rust Dev?

The map on DFAM Rust Dev is procedural, made by the game itself.

Server details

What location is DFAM Rust Dev in?

No region is published by DFAM Rust Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 136.47.25.184:28017.

What version of Rust is running on DFAM Rust Dev?

Rust network protocol 2635 and build 168909 on Linux is what DFAM Rust Dev runs. To join, your game must use the same protocol; Steam handles the update for you.

Is DFAM Rust Dev up now, and how steady is its uptime?

At the time of this update, DFAM Rust Dev is live. 30 of 168 hours were online in the last 7 full days, giving 18% uptime. Rust Live Stats has tracked it since 19 September 2026.

Getting on

What steps connect you to DFAM Rust Dev?

Enter client.connect 136.47.25.184:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.