The count
Live coverage · Rust server
Rust & Roots private test
Offline Rust & Roots private test is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #14,085, the top 64% of all ranked servers.
- The current map has been up 18d 22h, since Saturday 10 October, 06:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust & Roots private test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,085 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 10 October 2026, 06:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 08:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Rust & Roots private test?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
How often does Rust & Roots private test wipe, and at what times?
The record holds too few of Rust & Roots private test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 18 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does Rust & Roots private test show up in?
The Rust Live Stats lists that include Rust & Roots private test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust & Roots private test?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Rust & Roots private test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Rust & Roots private test?
Last seen 18 days 21 hours ago, Rust & Roots private test is offline right now.
What position does Rust & Roots private test hold among Rust servers?
Ranked by seven-day player hours, Rust & Roots private test is #14,085, placing it in the top 64% of ranked servers.
Rules and settings
What rules does Rust & Roots private test enforce, and which settings does it use?
Nothing in the name of Rust & Roots private test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust & Roots private test?
The map on Rust & Roots private test is procedural, made by the game itself.
Server details
What location is Rust & Roots private test in?
There is no region from Rust & Roots private test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 136.52.238.159:28115.
What version of Rust is running on Rust & Roots private test?
Rust & Roots private test operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.
Does Rust & Roots private test stay online, and is it up right now?
As of now, Rust & Roots private test is offline; the last sighting was 18 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.
How to join
How do you get onto Rust & Roots private test?
Enter client.connect 136.52.238.159:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.