Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,127 players on Rust servers right now 11,603 servers online 2,841 with players on 67 fresh wipes in the last three hours CPan's Staging S1: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

CPan's Staging S1

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,091, the top 63% of all ranked servers.
  • The current map has been up 6h, since Tuesday 27 October, 23:09 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#14,091ranktop 63%
6h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on CPan's Staging S1

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0010:0019:0004:00Wiped Tue 27 Oct, 23:09 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,091 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

Quick answers

from the figures on this page

Wipe days

When does CPan's Staging S1 wipe?

CPan's Staging S1's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 6 hours.

Tags and categories

Which Rust Live Stats filters and lists does CPan's Staging S1 show up in?

These are the Rust Live Stats lists CPan's Staging S1 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on CPan's Staging S1?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169435 (Build): Build: 169435; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list CPan's Staging S1 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is CPan's Staging S1 at the moment?

CPan's Staging S1 is carrying 0 players at the moment, with 5 slots in total. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 23:00 UTC, at 0 players on average.

How does CPan's Staging S1 compare with other Rust servers in the rankings?

Player hours over seven days put CPan's Staging S1 at #14,091, in the top 63% of all ranked servers.

Map and rules

What settings and rules does CPan's Staging S1 run?

The name CPan's Staging S1 carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on CPan's Staging S1?

CPan's Staging S1 uses a procedural map, which the game generates.

Server facts

What location is CPan's Staging S1 in?

There is no region from CPan's Staging S1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 136.53.150.18:26015.

What Rust version is CPan's Staging S1 on?

Rust network protocol 2635 and build 169435 on Linux is what CPan's Staging S1 runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CPan's Staging S1 stay online, and is it up right now?

At the time of this update, CPan's Staging S1 is live. It was online for 144 of 144 hours in the last 6 full days, or 100% of the time. Rust Live Stats has tracked it since 21 October 2026.

Connecting

What is the way to connect to CPan's Staging S1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.53.150.18:26015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169435,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169435
Build Build: 169435.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.