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48,164 players on Rust servers right now 11,658 servers online 3,140 with players on 112 fresh wipes in the last three hours Mike's Test Map: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mike's Test Map

Offline Mike's Test Map is not on the server list right now. The figures below are from when it was last seen, 7h ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,305, the top 37% of all ranked servers.
  • The current map has been up 5d 10h, since Friday 23 October, 22:38 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak 1
#8,305ranktop 37%
5d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Mike's Test Map

Players

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,305 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 9h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

21 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 7d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 15d 13h
    Fri 13 Nov, 22:38 UTC
  3. 35d 9h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 36d 13h
    Fri 4 Dec, 22:38 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 6
Lasted
20.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
49 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Mike's Test Map?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 6.

When does Mike's Test Map wipe?

Mike's Test Map runs a every 3 weeks on Friday at 22:38 UTC wipe pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 5 days 10 hours.

Tags and categories

Which Rust Live Stats filters and lists does Mike's Test Map show up in?

On Rust Live Stats, Mike's Test Map is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Mike's Test Map?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Mike's Test Map publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Mike's Test Map?

Mike's Test Map is not online at the moment, having last been seen 7 hours ago. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 23:00 UTC, at 1 players on average.

How does Mike's Test Map compare with other Rust servers in the rankings?

Player hours over seven days put Mike's Test Map at #8,305, in the top 37% of all ranked servers.

Settings and map

Which settings and rules are in force on Mike's Test Map?

No gather rate appears in the name Mike's Test Map. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Mike's Test Map?

A procedural map, generated by the game, runs on Mike's Test Map.

Server facts

Where does Mike's Test Map sit geographically?

No region is published by Mike's Test Map. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 137.186.44.105:28015.

What version of Rust is running on Mike's Test Map?

Rust network protocol 2635 and build 166652 on Windows is what Mike's Test Map runs. Steam updates it for you, but your game needs the same protocol to join.

Is Mike's Test Map up now, and how steady is its uptime?

At the time of this update, Mike's Test Map is down, last seen 7 hours ago. It was online for 40 of 168 hours in the last 7 full days, or 24% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto Mike's Test Map?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 137.186.44.105:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.