The count
Live coverage · Rust server
Mike's Test Map
Offline Mike's Test Map is not on the server list right now. The figures below are from when it was last seen, 7h ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,305, the top 37% of all ranked servers.
- The current map has been up 5d 10h, since Friday 23 October, 22:38 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mike's Test Map
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,305 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 15d 13hFri 13 Nov, 22:38 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 36d 13hFri 4 Dec, 22:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 22:38 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 00:05 UTC
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 20.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Mike's Test Map?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 6.
When does Mike's Test Map wipe?
Mike's Test Map runs a every 3 weeks on Friday at 22:38 UTC wipe pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 5 days 10 hours.
Tags and categories
Which Rust Live Stats filters and lists does Mike's Test Map show up in?
On Rust Live Stats, Mike's Test Map is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Mike's Test Map?
gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Mike's Test Map publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Mike's Test Map?
Mike's Test Map is not online at the moment, having last been seen 7 hours ago. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 23:00 UTC, at 1 players on average.
How does Mike's Test Map compare with other Rust servers in the rankings?
Player hours over seven days put Mike's Test Map at #8,305, in the top 37% of all ranked servers.
Settings and map
Which settings and rules are in force on Mike's Test Map?
No gather rate appears in the name Mike's Test Map. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Mike's Test Map?
A procedural map, generated by the game, runs on Mike's Test Map.
Server facts
Where does Mike's Test Map sit geographically?
No region is published by Mike's Test Map. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 137.186.44.105:28015.
What version of Rust is running on Mike's Test Map?
Rust network protocol 2635 and build 166652 on Windows is what Mike's Test Map runs. Steam updates it for you, but your game needs the same protocol to join.
Is Mike's Test Map up now, and how steady is its uptime?
At the time of this update, Mike's Test Map is down, last seen 7 hours ago. It was online for 40 of 168 hours in the last 7 full days, or 24% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto Mike's Test Map?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 137.186.44.105:28015.