The count
Live coverage · Rust server
CarbonRustReactTest
Offline CarbonRustReactTest is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #13,264.
- The current map has been up 50d 18h, since Wednesday 9 September, 01:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CarbonRustReactTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,264 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does CarbonRustReactTest wipe?
Too few wipes are recorded for CarbonRustReactTest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 50 days 18 hours.
Tags and categories
Which Rust Live Stats filters and lists does CarbonRustReactTest show up in?
These are the Rust Live Stats lists CarbonRustReactTest fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for CarbonRustReactTest signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list CarbonRustReactTest publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on CarbonRustReactTest right now?
CarbonRustReactTest is not online at the moment, having last been seen 44 days 4 hours ago.
Where does CarbonRustReactTest sit in the server rankings?
On player hours for the past seven days, CarbonRustReactTest sits at #13,264, inside the top – of ranked servers.
Settings and map
What settings and rules does CarbonRustReactTest run?
No gather rate appears in the name CarbonRustReactTest. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on CarbonRustReactTest?
The map on CarbonRustReactTest is procedural, made by the game itself.
Server details
Where does CarbonRustReactTest sit geographically?
There is no region from CarbonRustReactTest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 138.124.39.79:28015.
What version of Rust is running on CarbonRustReactTest?
The setup on CarbonRustReactTest is Rust network protocol 2633 and build 163794 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is CarbonRustReactTest, and is it online at the moment?
As of now, CarbonRustReactTest is offline; the last sighting was 44 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto CarbonRustReactTest?
Enter client.connect 138.124.39.79:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.