The count
Live coverage · Rust server
test 2
Offline test 2 is not on the server list right now. The figures below are from when it was last seen, 38d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,372, the top 63% of all ranked servers.
- The current map has been up 47d 16h, since Saturday 12 September, 01:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,372 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does test 2 wipe, and at what times?
test 2's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 47 days 16 hours.
Lists and tags
Where does test 2 appear in Rust Live Stats lists and filters?
On Rust Live Stats, test 2 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test 2?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list test 2 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is test 2 at the moment?
test 2 is not online at the moment, having last been seen 38 days 16 hours ago.
What position does test 2 hold among Rust servers?
Player hours over seven days put test 2 at #14,372, in the top 63% of all ranked servers.
Rules and settings
Which settings and rules are in force on test 2?
The name test 2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
About the server
What location is test 2 in?
No region is published by test 2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 138.204.26.142:28016 is its address.
What version of Rust is running on test 2?
The setup on test 2 is Rust network protocol 2633 and build 163207 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is test 2, and is it online at the moment?
As of now, test 2 is offline; the last sighting was 38 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto test 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 138.204.26.142:28016.