The count
Live coverage · Rust server
test 2
Offline test 2 is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #14,632, the top 65% of all ranked servers.
- The current map has been up 27d 23h, since Thursday 1 October, 21:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,632 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does test 2 wipe, and at what times?
The record holds too few of test 2's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 23 hours have passed since this world was generated.
Tags and filters
Where does test 2 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test 2 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test 2?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list test 2 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on test 2 right now?
test 2 reads offline at the moment; the last sighting was 23 days 20 hours ago.
What position does test 2 hold among Rust servers?
Ranked by seven-day player hours, test 2 is #14,632, placing it in the top 65% of ranked servers.
Map and rules
What settings and rules does test 2 run?
The name test 2 carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server details
Which region is test 2 hosted in?
Nothing on test 2 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 138.36.35.167:28016 is its address.
What Rust version is test 2 on?
The setup on test 2 is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is test 2, and is it online at the moment?
As of now, test 2 is offline; the last sighting was 23 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 3 October 2026.
How to join
What is the way to connect to test 2?
Enter client.connect 138.36.35.167:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.