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75,437 players on Rust servers right now 11,810 servers online 3,743 with players on 107 fresh wipes in the last three hours test 2: 0 players (offline) Updated every five minutes

Live coverage · Rust server

test 2

Offline test 2 is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,960, the top 66% of all ranked servers.
  • The current map has been up 26d 23h, since Thursday 1 October, 21:07 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 21h, with the force wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#14,960ranktop 66%
26d agolast wipeno schedule published
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players on test 2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,960 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 21h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 21h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
102 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at test 2?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does test 2 wipe, and at what times?

Nothing wipes test 2 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 23 hours.

Tags and filters

Where does test 2 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists test 2 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for test 2 signify?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list test 2 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on test 2?

test 2 is not online at the moment, having last been seen 25 days 18 hours ago.

How does test 2 compare with other Rust servers in the rankings?

Player hours over seven days put test 2 at #14,960, in the top 66% of all ranked servers.

Settings and map

What rules does test 2 enforce, and which settings does it use?

Nothing in the name of test 2 states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

What location is test 2 in?

Nothing on test 2 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 138.36.35.210:28016.

What version of Rust is running on test 2?

test 2 operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is test 2, and is it online at the moment?

test 2 is currently offline, with its last appearance 25 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 29 September 2026.

Getting on

How do you get onto test 2?

Enter client.connect 138.36.35.210:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.