The count
Live coverage · Rust server
LunaRust Build - LGS3 test
Offline LunaRust Build - LGS3 test is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,116, the top 70% of all ranked servers.
- The current map has been up 16d 7h, since Tuesday 13 October, 00:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LunaRust Build - LGS3 test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,116 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does LunaRust Build - LGS3 test wipe, and at what times?
The record holds too few of LunaRust Build - LGS3 test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 7 hours.
Tags and categories
Where does LunaRust Build - LGS3 test appear in Rust Live Stats lists and filters?
On Rust Live Stats, LunaRust Build - LGS3 test is listed under Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LunaRust Build - LGS3 test?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which LunaRust Build - LGS3 test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on LunaRust Build - LGS3 test?
LunaRust Build - LGS3 test reads offline at the moment; the last sighting was 12 days 12 hours ago.
Where does LunaRust Build - LGS3 test sit in the server rankings?
Ranked by seven-day player hours, LunaRust Build - LGS3 test is #15,116, placing it in the top 70% of ranked servers.
Rules and settings
What rules does LunaRust Build - LGS3 test enforce, and which settings does it use?
The name LunaRust Build - LGS3 test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Server facts
Where does LunaRust Build - LGS3 test sit geographically?
There is no region from LunaRust Build - LGS3 test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 138.84.34.162:28175.
What Rust version is LunaRust Build - LGS3 test on?
LunaRust Build - LGS3 test operates on Linux with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.
Is LunaRust Build - LGS3 test up now, and how steady is its uptime?
At the time of this update, LunaRust Build - LGS3 test is down, last seen 12 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.
Getting on
What is the way to connect to LunaRust Build - LGS3 test?
Enter client.connect 138.84.34.162:28175 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.