The count
Live coverage · Rust server
Rust Devblog Server
Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,199, the top 70% of all ranked servers.
- The current map has been up 31d 12h, since Monday 28 September, 00:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,199 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Rust Devblog Server wipe, and at what times?
Too few wipes are recorded for Rust Devblog Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 31 days 12 hours have passed since this world was generated.
Lists and tags
Where does Rust Devblog Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Devblog Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y it appears on the server list.
How should you read the tags on Rust Devblog Server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2362 (Protocol): You need protocol 2362 on your game to get in; ptrak (Networking): The network layer is RakNet, the standard the game uses; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; hil2cpp (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which Rust Devblog Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Rust Devblog Server at the moment?
Rust Devblog Server is not online at the moment, having last been seen 14 days 14 hours ago.
What position does Rust Devblog Server hold among Rust servers?
Ranked by seven-day player hours, Rust Devblog Server is #15,199, placing it in the top 70% of ranked servers.
Settings and map
What settings and rules does Rust Devblog Server run?
Nothing in the name of Rust Devblog Server states a gather rate. It lists no limit on group size. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.
Which map is live on Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
About the server
What location is Rust Devblog Server in?
No region is published by Rust Devblog Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 139.100.246.92:28015.
What version of Rust is running on Rust Devblog Server?
Rust Devblog Server operates on Windows with Rust network protocol 2362. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Rust Devblog Server, and is it online at the moment?
At the time of this update, Rust Devblog Server is down, last seen 14 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Rust Devblog Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.100.246.92:28015.