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Live
69,381 players on Rust servers right now 11,801 servers online 3,608 with players on 187 fresh wipes in the last three hours Rust Devblog Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Devblog Server

Offline Rust Devblog Server is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,199, the top 70% of all ranked servers.
  • The current map has been up 31d 12h, since Monday 28 September, 00:32 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,199ranktop 70%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Devblog Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,199 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
251 / 700

Quick answers

from the figures on this page

Wiping

How often does Rust Devblog Server wipe, and at what times?

Too few wipes are recorded for Rust Devblog Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 31 days 12 hours have passed since this world was generated.

Lists and tags

Where does Rust Devblog Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Devblog Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y it appears on the server list.

How should you read the tags on Rust Devblog Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; v2362 (Protocol): You need protocol 2362 on your game to get in; ptrak (Networking): The network layer is RakNet, the standard the game uses; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; hil2cpp (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which Rust Devblog Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Rust Devblog Server at the moment?

Rust Devblog Server is not online at the moment, having last been seen 14 days 14 hours ago.

What position does Rust Devblog Server hold among Rust servers?

Ranked by seven-day player hours, Rust Devblog Server is #15,199, placing it in the top 70% of ranked servers.

Settings and map

What settings and rules does Rust Devblog Server run?

Nothing in the name of Rust Devblog Server states a gather rate. It lists no limit on group size. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Which map is live on Rust Devblog Server?

A procedural map, generated by the game, runs on Rust Devblog Server.

About the server

What location is Rust Devblog Server in?

No region is published by Rust Devblog Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 139.100.246.92:28015.

What version of Rust is running on Rust Devblog Server?

Rust Devblog Server operates on Windows with Rust network protocol 2362. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Rust Devblog Server, and is it online at the moment?

At the time of this update, Rust Devblog Server is down, last seen 14 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Rust Devblog Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.100.246.92:28015.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
v2362
Protocol You need protocol 2362 on your game to get in.
ptrak
Networking The network layer is RakNet, the standard the game uses.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Other

hil2cpp
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.
stok
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.