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102,212 players on Rust servers right now 11,898 servers online 3,932 with players on 403 fresh wipes in the last three hours Aussie Outback Ops: 0 players on now Updated every five minutes

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Aussie Outback Ops

Key points

  • 0 of 125 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,981, the top 58% of all ranked servers.
  • The current map has been up 22d 9h, since Wednesday 7 October, 07:51 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak 1
#12,981ranktop 58%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Aussie Outback Ops

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,981 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
10.2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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234 / 700
RustSpain.com | EU Main
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348 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Aussie Outback Ops?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

When does Aussie Outback Ops wipe?

Aussie Outback Ops's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 9 hours have passed since this world was generated.

Tags and filters

Where does Aussie Outback Ops appear in Rust Live Stats lists and filters?

On Rust Live Stats, Aussie Outback Ops is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Aussie Outback Ops?

gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Aussie Outback Ops publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Aussie Outback Ops?

0 of Aussie Outback Ops's 125 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 00:00 UTC, averaging 0 players.

How does Aussie Outback Ops compare with other Rust servers in the rankings?

On player hours for the past seven days, Aussie Outback Ops sits at #12,981, inside the top 58% of ranked servers.

Rules and settings

What settings and rules does Aussie Outback Ops run?

No gather rate appears in the name Aussie Outback Ops. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Aussie Outback Ops?

A procedural map of 4,500 with seed 50000, generated by the game, runs on Aussie Outback Ops. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server facts

Where does Aussie Outback Ops sit geographically?

There is no region from Aussie Outback Ops. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 139.99.142.182:22174.

How well does Aussie Outback Ops perform?

The average server fps was 223 over the last 48 hours; the lowest was 174. Buildings, deployables and everything else in the world added up to a maximum of 43,612 entities. The highest memory usage was 4,827 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Aussie Outback Ops on?

Aussie Outback Ops operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Aussie Outback Ops up now, and how steady is its uptime?

Right now Aussie Outback Ops is online. The uptime it reports puts the last restart at about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Aussie Outback Ops?

Enter client.connect 139.99.142.182:22174 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://jayco-rust-custom.replit.app/vip-shop/server.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp125
Max players Slots: 125.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.