The count
LiveLive coverage · Rust server
Aussie Outback Ops
Key points
- 0 of 125 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,981, the top 58% of all ranked servers.
- The current map has been up 22d 9h, since Wednesday 7 October, 07:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Aussie Outback Ops
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,981 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 7 October 2026, 07:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 02:36 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Aussie Outback Ops?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
When does Aussie Outback Ops wipe?
Aussie Outback Ops's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 9 hours have passed since this world was generated.
Tags and filters
Where does Aussie Outback Ops appear in Rust Live Stats lists and filters?
On Rust Live Stats, Aussie Outback Ops is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Aussie Outback Ops?
gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Aussie Outback Ops publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Aussie Outback Ops?
0 of Aussie Outback Ops's 125 slots are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 00:00 UTC, averaging 0 players.
How does Aussie Outback Ops compare with other Rust servers in the rankings?
On player hours for the past seven days, Aussie Outback Ops sits at #12,981, inside the top 58% of ranked servers.
Rules and settings
What settings and rules does Aussie Outback Ops run?
No gather rate appears in the name Aussie Outback Ops. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Aussie Outback Ops?
A procedural map of 4,500 with seed 50000, generated by the game, runs on Aussie Outback Ops. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server facts
Where does Aussie Outback Ops sit geographically?
There is no region from Aussie Outback Ops. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 139.99.142.182:22174.
How well does Aussie Outback Ops perform?
The average server fps was 223 over the last 48 hours; the lowest was 174. Buildings, deployables and everything else in the world added up to a maximum of 43,612 entities. The highest memory usage was 4,827 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Aussie Outback Ops on?
Aussie Outback Ops operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Aussie Outback Ops up now, and how steady is its uptime?
Right now Aussie Outback Ops is online. The uptime it reports puts the last restart at about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Aussie Outback Ops?
Enter client.connect 139.99.142.182:22174 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://jayco-rust-custom.replit.app/vip-shop/server.