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74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours The.Great.Aussie.Island: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

The.Great.Aussie.Island

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,996, the top 67% of all ranked servers.
  • The current map has been up 27d 18h, since Thursday 1 October, 19:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak 1
#14,996ranktop 67%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on The.Great.Aussie.Island

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,996 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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190 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
26 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
281 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at The.Great.Aussie.Island?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

When does The.Great.Aussie.Island wipe?

The record holds too few of The.Great.Aussie.Island's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 18 hours.

Tags and filters

Where does The.Great.Aussie.Island appear in Rust Live Stats lists and filters?

On Rust Live Stats, The.Great.Aussie.Island is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for The.Great.Aussie.Island signify?

gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list The.Great.Aussie.Island publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on The.Great.Aussie.Island?

0 of The.Great.Aussie.Island's 75 slots are filled right now. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 23:00 UTC, averaging 0 players.

What position does The.Great.Aussie.Island hold among Rust servers?

Player hours over seven days put The.Great.Aussie.Island at #14,996, in the top 67% of all ranked servers.

Rules and settings

What rules does The.Great.Aussie.Island enforce, and which settings does it use?

Nothing in the name of The.Great.Aussie.Island states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on The.Great.Aussie.Island?

Size 4,200, seed 50000: that is the procedural map the game generates for The.Great.Aussie.Island. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does The.Great.Aussie.Island sit geographically?

No region is published by The.Great.Aussie.Island. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 139.99.142.186:20000 is its address.

What is performance like on The.Great.Aussie.Island?

It never went below 49 server fps in the last 48 hours, averaging 116. Buildings, deployables and everything else in the world added up to a maximum of 105,222 entities. The highest memory usage was 5,850 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is The.Great.Aussie.Island on?

The setup on The.Great.Aussie.Island is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is The.Great.Aussie.Island, and is it online at the moment?

At the time of this update, The.Great.Aussie.Island is live. About 3 days 6 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto The.Great.Aussie.Island?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.99.142.186:20000.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players The slot count is 75.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.