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96,636 players on Rust servers right now 11,821 servers online 3,859 with players on 527 fresh wipes in the last three hours rustservers.gg testing servers: 0 players on now Updated every five minutes

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rustservers.gg testing servers

Key points

  • 0 of 15 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers.
  • The current map has been up 27d 21h, since Thursday 1 October, 23:30 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,269ranktop 68%
27d agolast wipeno schedule published
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on rustservers.gg testing servers

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
48 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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348 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on rustservers.gg testing servers?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

How often does rustservers.gg testing servers wipe, and at what times?

Once a month is all rustservers.gg testing servers wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 21 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does rustservers.gg testing servers show up in?

The Rust Live Stats lists that include rustservers.gg testing servers are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for rustservers.gg testing servers signify?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list rustservers.gg testing servers publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on rustservers.gg testing servers right now?

rustservers.gg testing servers is carrying 0 players at the moment, with 15 slots in total. Across the past week the average was 0 players.

Where does rustservers.gg testing servers sit in the server rankings?

Ranked by seven-day player hours, rustservers.gg testing servers is #15,269, placing it in the top 68% of ranked servers.

Map and rules

What settings and rules does rustservers.gg testing servers run?

Nothing in the name of rustservers.gg testing servers states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.

Can you tell me the map for rustservers.gg testing servers?

rustservers.gg testing servers runs a game-generated procedural map: size 2,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is rustservers.gg testing servers hosted in?

No region is published by rustservers.gg testing servers. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 139.99.144.212:28015.

How well does rustservers.gg testing servers perform?

The average server fps was 226 over the last 48 hours; the lowest was 208. Buildings, deployables and everything else in the world added up to a maximum of 28,169 entities. Up to 2,420 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on rustservers.gg testing servers?

rustservers.gg testing servers operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is rustservers.gg testing servers up now, and how steady is its uptime?

Right now rustservers.gg testing servers is online. The uptime it reports puts the last restart at about 3 days 5 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to rustservers.gg testing servers?

Enter client.connect 139.99.144.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.