The count
LiveLive coverage · OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Key points
- 4 of 50 players are on now, 8% full.
- Over the last seven days it averages 2 players, with a peak of 11.
- It ranks #2,056, the top 9% of all ranked servers, and #58 in OC.
- The current map has been up 27d 2h, since Friday 2 October, 06:32 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,056 today
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 8 players
Friday 2 October 2026, 06:32 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The average peak across its recent wipes is 8 players. 22 hours after the latest wipe, the crowd reached its peak.
On what timetable does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?
The monthly force wipe is the only wipe BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and filters
Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| fits: Live Oceanic Rust servers, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): In the server browser it sits under Oceania: that is the tag list BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| right now?
Live now: 4 players on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, out of 50 slots. Peak over the past week: 11. Average: 2 players. The busiest hour in the past 48 was 09:00 UTC, averaging 8 players.
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| compare with other Rust servers in the rankings?
Seven-day player hours place BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at #2,056 overall, in the top 9% of ranked servers and #58 in Oceania.
Settings and map
What settings and rules does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
No gather rate appears in the name BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
A procedural map of 3,500 with seed 1691757234, generated by the game, runs on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| hosted in?
Its OC tag places BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 139.99.145.5:28025 is its address.
What is performance like on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Server fps averaged 81 over the last 48 hours, with a low of 1. Entity count reached 103,419: buildings, deployables and the rest of the world. Up to 3,532 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Rust network protocol 2635 and build 168909 on Windows is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs. To join, your game must use the same protocol; Steam handles the update for you.
Does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| stay online, and is it up right now?
At the time of this update, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is live. The uptime it reports puts the last restart at about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.99.145.5:28025. The server's website: https://store.battleserver.gg.
