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51,920 players on Rust servers right now 11,693 servers online 3,092 with players on 107 fresh wipes in the last three hours [TW][PvE] PreuBen - Build Survive: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[TW][PvE] PreuBen - Build Survive

Offline [TW][PvE] PreuBen - Build Survive is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 64 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,000, the top 70% of all ranked servers.
  • The current map has been up 27d 11h, since Friday 2 October, 14:24 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 64 players

0/ 64players now 0% full
07-day averagepeak –
#16,000ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [TW][PvE] PreuBen - Build Survive

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,000 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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groups of 10+ · monthly · 14 on average
6 / 200
CZ/EU Farming Industry PVE
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0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [TW][PvE] PreuBen - Build Survive?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does [TW][PvE] PreuBen - Build Survive wipe?

The record holds too few of [TW][PvE] PreuBen - Build Survive's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 11 hours.

Lists and tags

Where does [TW][PvE] PreuBen - Build Survive appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [TW][PvE] PreuBen - Build Survive fits: Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [TW][PvE] PreuBen - Build Survive?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp64 (Max players): Slots: 64; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [TW][PvE] PreuBen - Build Survive publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is [TW][PvE] PreuBen - Build Survive at the moment?

Last seen 26 days 12 hours ago, [TW][PvE] PreuBen - Build Survive is offline right now.

How does [TW][PvE] PreuBen - Build Survive compare with other Rust servers in the rankings?

Player hours over seven days put [TW][PvE] PreuBen - Build Survive at #16,000, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on [TW][PvE] PreuBen - Build Survive?

Nothing in the name of [TW][PvE] PreuBen - Build Survive states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on [TW][PvE] PreuBen - Build Survive?

Size 1,000, seed 2: that is the procedural map the game generates for [TW][PvE] PreuBen - Build Survive. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does [TW][PvE] PreuBen - Build Survive sit geographically?

No region tag is published, though the name of [TW][PvE] PreuBen - Build Survive points to Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 139.99.22.15:28716.

What version of Rust is running on [TW][PvE] PreuBen - Build Survive?

[TW][PvE] PreuBen - Build Survive operates on Linux with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.

Is [TW][PvE] PreuBen - Build Survive up now, and how steady is its uptime?

[TW][PvE] PreuBen - Build Survive is currently offline, with its last appearance 26 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.

How to join

How do you get onto [TW][PvE] PreuBen - Build Survive?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.99.22.15:28716. The server's website: https://discord.com/invite/Preuben.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp64
Max players Slots: 64.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.