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Live
57,724 players on Rust servers right now 11,752 servers online 3,422 with players on 129 fresh wipes in the last three hours Local Staging Map Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Staging Map Test

Offline Local Staging Map Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,490, the top 65% of all ranked servers.
  • The current map has been up 27d 10h, since Thursday 1 October, 12:21 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#15,490ranktop 65%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Staging Map Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,490 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
66 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local Staging Map Test?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Local Staging Map Test wipe?

The record holds too few of Local Staging Map Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 10 hours have passed since this world was generated.

Tags and categories

Where does Local Staging Map Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Staging Map Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Local Staging Map Test signify?

These are the tags Local Staging Map Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Local Staging Map Test?

Local Staging Map Test is not online at the moment, having last been seen 27 days 10 hours ago.

Where does Local Staging Map Test sit in the server rankings?

Ranked by seven-day player hours, Local Staging Map Test is #15,490, placing it in the top 65% of ranked servers.

Rules and settings

What rules does Local Staging Map Test enforce, and which settings does it use?

No gather rate appears in the name Local Staging Map Test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Server details

What location is Local Staging Map Test in?

Nothing on Local Staging Map Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 14.1.95.213:28015.

What version of Rust is running on Local Staging Map Test?

Rust network protocol 2634 and build 166472 on Windows is what Local Staging Map Test runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Staging Map Test up now, and how steady is its uptime?

At the time of this update, Local Staging Map Test is down, last seen 27 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

What steps connect you to Local Staging Map Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 14.1.95.213:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166472
Build The game build is 166472.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.