The count
Live coverage · Rust server
Local Staging Map Test
Offline Local Staging Map Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #15,490, the top 65% of all ranked servers.
- The current map has been up 27d 10h, since Thursday 1 October, 12:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Staging Map Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,490 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 12:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 12:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Local Staging Map Test?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
When does Local Staging Map Test wipe?
The record holds too few of Local Staging Map Test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 10 hours have passed since this world was generated.
Tags and categories
Where does Local Staging Map Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Local Staging Map Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for Local Staging Map Test signify?
These are the tags Local Staging Map Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Local Staging Map Test?
Local Staging Map Test is not online at the moment, having last been seen 27 days 10 hours ago.
Where does Local Staging Map Test sit in the server rankings?
Ranked by seven-day player hours, Local Staging Map Test is #15,490, placing it in the top 65% of ranked servers.
Rules and settings
What rules does Local Staging Map Test enforce, and which settings does it use?
No gather rate appears in the name Local Staging Map Test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Server details
What location is Local Staging Map Test in?
Nothing on Local Staging Map Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 14.1.95.213:28015.
What version of Rust is running on Local Staging Map Test?
Rust network protocol 2634 and build 166472 on Windows is what Local Staging Map Test runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Local Staging Map Test up now, and how steady is its uptime?
At the time of this update, Local Staging Map Test is down, last seen 27 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.
Getting on
What steps connect you to Local Staging Map Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 14.1.95.213:28015.