The count
Live coverage · Rust server
[LAN] NVRIN Build (creative)
Offline [LAN] NVRIN Build (creative) is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 30 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,479.
- The current map has been up 50d 18h, since Tuesday 8 September, 14:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [LAN] NVRIN Build (creative)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,479 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 8 September 2026, 15:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does [LAN] NVRIN Build (creative) wipe, and at what times?
[LAN] NVRIN Build (creative)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 50 days 18 hours.
Tags and categories
Which Rust Live Stats filters and lists does [LAN] NVRIN Build (creative) show up in?
On Rust Live Stats, [LAN] NVRIN Build (creative) is listed under Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for [LAN] NVRIN Build (creative) signify?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^c (Creative): No gathering here; it is a creative sandbox where you build what you like; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list [LAN] NVRIN Build (creative) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on [LAN] NVRIN Build (creative) right now?
[LAN] NVRIN Build (creative) reads offline at the moment; the last sighting was 43 days 3 hours ago.
What position does [LAN] NVRIN Build (creative) hold among Rust servers?
On player hours for the past seven days, [LAN] NVRIN Build (creative) sits at #15,479, inside the top – of ranked servers.
Settings and map
Which settings and rules are in force on [LAN] NVRIN Build (creative)?
No gather rate appears in the name [LAN] NVRIN Build (creative). Eight players per group, which is the game's default. build & creative applies here, sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) uses a procedural map, which the game generates.
Server details
Where does [LAN] NVRIN Build (creative) sit geographically?
No region is published by [LAN] NVRIN Build (creative). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 14.10.161.128:28015 is its address.
What Rust version is [LAN] NVRIN Build (creative) on?
The setup on [LAN] NVRIN Build (creative) is Rust network protocol 2633 and build 163794 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [LAN] NVRIN Build (creative), and is it online at the moment?
At the time of this update, [LAN] NVRIN Build (creative) is down, last seen 43 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to [LAN] NVRIN Build (creative)?
Enter client.connect 14.10.161.128:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.