The count
Live coverage · Rust server
PveThreat-Dev
Offline PveThreat-Dev is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,182.
- The current map has been up 42d 13h, since Thursday 17 September, 01:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PveThreat-Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,182 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does PveThreat-Dev wipe?
PveThreat-Dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 42 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does PveThreat-Dev show up in?
On Rust Live Stats, PveThreat-Dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on PveThreat-Dev?
These are the tags PveThreat-Dev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is PveThreat-Dev at the moment?
Last seen 42 days 9 hours ago, PveThreat-Dev is offline right now.
Where does PveThreat-Dev sit in the server rankings?
On player hours for the past seven days, PveThreat-Dev sits at #14,182, inside the top – of ranked servers.
Settings and map
Which settings and rules are in force on PveThreat-Dev?
No gather rate appears in the name PveThreat-Dev. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on PveThreat-Dev?
The map on PveThreat-Dev is procedural, made by the game itself.
About the server
Which region is PveThreat-Dev hosted in?
Nothing on PveThreat-Dev states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 14.12.132.162:28015.
What version of Rust is running on PveThreat-Dev?
The setup on PveThreat-Dev is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is PveThreat-Dev, and is it online at the moment?
PveThreat-Dev is currently offline, with its last appearance 42 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 September 2026.
How to join
How do you get onto PveThreat-Dev?
Enter client.connect 14.12.132.162:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.