The count
Live coverage · EA
SubTest
Offline SubTest is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,956, the top 71% of all ranked servers, and #499 in EA.
- The current map has been up 46d 15h, since Saturday 12 September, 04:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SubTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,956 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does SubTest wipe?
Too few wipes are recorded for SubTest to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 46 days 15 hours.
Tags and categories
Where does SubTest appear in Rust Live Stats lists and filters?
On Rust Live Stats, SubTest is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on SubTest?
These are the tags SubTest makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts16 (Group limit): Team cap: 16; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; EA (East Asia): The server browser places this server under East Asia. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is SubTest at the moment?
SubTest reads offline at the moment; the last sighting was 31 days 1 hours ago.
What position does SubTest hold among Rust servers?
Seven-day player hours place SubTest at #16,956 overall, in the top 71% of ranked servers and #499 in Asia.
Map and rules
What rules does SubTest enforce, and which settings does it use?
No gather rate appears in the name SubTest. The cap on a group is 16 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for SubTest?
The map on SubTest is procedural, made by the game itself.
Server facts
Where does SubTest sit geographically?
By its own EA tag, SubTest sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 14.13.64.130:29015.
What version of Rust is running on SubTest?
SubTest operates on Windows with Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is SubTest, and is it online at the moment?
SubTest is currently offline, with its last appearance 31 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 25 September 2026.
Connecting
What is the way to connect to SubTest?
Enter client.connect 14.13.64.130:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.