The count
Live coverage · Rust server
k1lly0u's testing grounds
Offline k1lly0u's testing grounds is not on the server list right now. The figures below are from when it was last seen, 22h ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,361, the top 51% of all ranked servers.
- The current map has been up 1d 16h, since Tuesday 27 October, 04:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on k1lly0u's testing grounds
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,361 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 04:17 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 21:41 UTC
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 26.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at k1lly0u's testing grounds?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 5.
How often does k1lly0u's testing grounds wipe, and at what times?
The record holds too few of k1lly0u's testing grounds's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 40 hours have passed since this world was generated.
Tags and categories
Where does k1lly0u's testing grounds appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists k1lly0u's testing grounds fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on k1lly0u's testing grounds carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which k1lly0u's testing grounds publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is k1lly0u's testing grounds at the moment?
Last seen 22 hours ago, k1lly0u's testing grounds is offline right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 04:00 UTC, at 0 players on average.
What position does k1lly0u's testing grounds hold among Rust servers?
Ranked by seven-day player hours, k1lly0u's testing grounds is #11,361, placing it in the top 51% of ranked servers.
Rules and settings
What rules does k1lly0u's testing grounds enforce, and which settings does it use?
No gather rate appears in the name k1lly0u's testing grounds. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Server facts
Where does k1lly0u's testing grounds sit geographically?
There is no region from k1lly0u's testing grounds. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 14.201.247.151:28015 is its address.
What version of Rust is running on k1lly0u's testing grounds?
k1lly0u's testing grounds operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is k1lly0u's testing grounds, and is it online at the moment?
As of now, k1lly0u's testing grounds is offline; the last sighting was 22 hours ago. It was online for 5 of 168 hours in the last 7 full days, or 3% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to k1lly0u's testing grounds?
Enter client.connect 14.201.247.151:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.