Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
73,926 players on Rust servers right now 11,841 servers online 3,704 with players on 221 fresh wipes in the last three hours hino_Rust_Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

hino_Rust_Server

Offline hino_Rust_Server is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,822, the top 70% of all ranked servers.
  • The current map has been up 86d 2h, since Tuesday 4 August, 11:11 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,822ranktop 70%
86d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on hino_Rust_Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,822 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
88 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
274 / 700

Quick answers

from the figures on this page

Wipe days

When does hino_Rust_Server wipe?

Too few wipes are recorded for hino_Rust_Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 86 days 2 hours have passed since this world was generated.

Lists and tags

Where does hino_Rust_Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists hino_Rust_Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on hino_Rust_Server?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2631 (Protocol): Join only if your game is on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list hino_Rust_Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on hino_Rust_Server right now?

hino_Rust_Server is not online at the moment, having last been seen 29 days 1 hours ago.

How does hino_Rust_Server compare with other Rust servers in the rankings?

Player hours over seven days put hino_Rust_Server at #16,822, in the top 70% of all ranked servers.

Settings and map

What settings and rules does hino_Rust_Server run?

No gather rate appears in the name hino_Rust_Server. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on hino_Rust_Server?

Size 6,000, seed 971938822: that is the procedural map the game generates for hino_Rust_Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is hino_Rust_Server hosted in?

There is no region from hino_Rust_Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 14.8.115.32:28885 is its address.

What version of Rust is running on hino_Rust_Server?

hino_Rust_Server operates on Linux with Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is hino_Rust_Server, and is it online at the moment?

hino_Rust_Server is currently offline, with its last appearance 29 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto hino_Rust_Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 14.8.115.32:28885.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2631
Protocol Join only if your game is on protocol 2631.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.