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98,350 players on Rust servers right now 11,893 servers online 3,934 with players on 402 fresh wipes in the last three hours Core Community | Island Build & Symmetry: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Core Community | Island Build & Symmetry

Offline Core Community | Island Build & Symmetry is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,308, the top 70% of all ranked servers.
  • The current map has been up 16d 21h, since Monday 12 October, 19:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,308ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Core Community | Island Build & Symmetry

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,308 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
205 / 999
108 / 999
39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
34 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Core Community | Island Build & Symmetry wipe?

Core Community | Island Build & Symmetry's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 21 hours.

Tags and categories

Where does Core Community | Island Build & Symmetry appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Core Community | Island Build & Symmetry are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Core Community | Island Build & Symmetry?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Core Community | Island Build & Symmetry publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry reads offline at the moment; the last sighting was 10 days 2 hours ago.

Where does Core Community | Island Build & Symmetry sit in the server rankings?

Player hours over seven days put Core Community | Island Build & Symmetry at #15,308, in the top 70% of all ranked servers.

Settings and map

Which settings and rules are in force on Core Community | Island Build & Symmetry?

No gather rate appears in the name Core Community | Island Build & Symmetry. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

About the server

Which region is Core Community | Island Build & Symmetry hosted in?

Nothing on Core Community | Island Build & Symmetry states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 141.101.175.112:28025.

What Rust version is Core Community | Island Build & Symmetry on?

Core Community | Island Build & Symmetry operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.

Is Core Community | Island Build & Symmetry up now, and how steady is its uptime?

As of now, Core Community | Island Build & Symmetry is offline; the last sighting was 10 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.

How to join

What steps connect you to Core Community | Island Build & Symmetry?

Enter client.connect 141.101.175.112:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.