The count
Live coverage · Rust server
Core Community | Island Build & Symmetry
Offline Core Community | Island Build & Symmetry is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,308, the top 70% of all ranked servers.
- The current map has been up 16d 21h, since Monday 12 October, 19:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Island Build & Symmetry
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,308 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Core Community | Island Build & Symmetry wipe?
Core Community | Island Build & Symmetry's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 21 hours.
Tags and categories
Where does Core Community | Island Build & Symmetry appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Core Community | Island Build & Symmetry are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Core Community | Island Build & Symmetry?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Core Community | Island Build & Symmetry publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Core Community | Island Build & Symmetry?
Core Community | Island Build & Symmetry reads offline at the moment; the last sighting was 10 days 2 hours ago.
Where does Core Community | Island Build & Symmetry sit in the server rankings?
Player hours over seven days put Core Community | Island Build & Symmetry at #15,308, in the top 70% of all ranked servers.
Settings and map
Which settings and rules are in force on Core Community | Island Build & Symmetry?
No gather rate appears in the name Core Community | Island Build & Symmetry. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
About the server
Which region is Core Community | Island Build & Symmetry hosted in?
Nothing on Core Community | Island Build & Symmetry states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 141.101.175.112:28025.
What Rust version is Core Community | Island Build & Symmetry on?
Core Community | Island Build & Symmetry operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
Is Core Community | Island Build & Symmetry up now, and how steady is its uptime?
As of now, Core Community | Island Build & Symmetry is offline; the last sighting was 10 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 October 2026.
How to join
What steps connect you to Core Community | Island Build & Symmetry?
Enter client.connect 141.101.175.112:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.