The count
Live coverage · Rust server
Core Community | Raid Simulator
Offline Core Community | Raid Simulator is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,308, the top 70% of all ranked servers.
- The current map has been up 11d 21h, since Saturday 17 October, 20:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Raid Simulator
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,308 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Core Community | Raid Simulator wipe?
Core Community | Raid Simulator's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 21 hours.
Lists and tags
Where does Core Community | Raid Simulator appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Core Community | Raid Simulator are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for Core Community | Raid Simulator signify?
These are the tags Core Community | Raid Simulator makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Core Community | Raid Simulator?
Core Community | Raid Simulator is not online at the moment, having last been seen 10 days 2 hours ago.
How does Core Community | Raid Simulator compare with other Rust servers in the rankings?
Player hours over seven days put Core Community | Raid Simulator at #15,308, in the top 70% of all ranked servers.
Map and rules
What rules does Core Community | Raid Simulator enforce, and which settings does it use?
Nothing in the name of Core Community | Raid Simulator states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Core Community | Raid Simulator?
A procedural map, generated by the game, runs on Core Community | Raid Simulator.
About the server
What location is Core Community | Raid Simulator in?
Nothing on Core Community | Raid Simulator states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 141.101.175.112:28035 is its address.
What version of Rust is running on Core Community | Raid Simulator?
The setup on Core Community | Raid Simulator is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Core Community | Raid Simulator, and is it online at the moment?
As of now, Core Community | Raid Simulator is offline; the last sighting was 10 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 October 2026.
How to join
What is the way to connect to Core Community | Raid Simulator?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.101.175.112:28035.