The count
Live coverage · Rust server
Core Community | Hub & Lobby
Offline Core Community | Hub & Lobby is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,341, the top 69% of all ranked servers.
- The current map has been up 12d 2h, since Saturday 17 October, 20:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Hub & Lobby
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,341 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Core Community | Hub & Lobby wipe?
Core Community | Hub & Lobby's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 12 days 2 hours.
Tags and categories
Which Rust Live Stats filters and lists does Core Community | Hub & Lobby show up in?
On Rust Live Stats, Core Community | Hub & Lobby is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Core Community | Hub & Lobby?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Core Community | Hub & Lobby publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Core Community | Hub & Lobby?
Last seen 7 days 5 hours ago, Core Community | Hub & Lobby is offline right now. The seven-day average for this server is 0 players.
What position does Core Community | Hub & Lobby hold among Rust servers?
Ranked by seven-day player hours, Core Community | Hub & Lobby is #15,341, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does Core Community | Hub & Lobby run?
No gather rate appears in the name Core Community | Hub & Lobby. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Core Community | Hub & Lobby?
A procedural map, generated by the game, runs on Core Community | Hub & Lobby.
Server facts
What location is Core Community | Hub & Lobby in?
No region is published by Core Community | Hub & Lobby. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 141.101.175.121:28015.
What Rust version is Core Community | Hub & Lobby on?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Hub & Lobby runs. Steam updates it for you, but your game needs the same protocol to join.
Is Core Community | Hub & Lobby up now, and how steady is its uptime?
Core Community | Hub & Lobby is currently offline, with its last appearance 7 days 5 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 19 October 2026.
Getting on
How do you get onto Core Community | Hub & Lobby?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.101.175.121:28015.