The count
Live coverage · Rust server
Core Community | Island Build & Symmetry
Offline Core Community | Island Build & Symmetry is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,330, the top 64% of all ranked servers.
- The current map has been up 16d 23h, since Monday 12 October, 19:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Island Build & Symmetry
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,330 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Core Community | Island Build & Symmetry wipe?
The record holds too few of Core Community | Island Build & Symmetry's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 23 hours.
Tags and filters
Where does Core Community | Island Build & Symmetry appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Core Community | Island Build & Symmetry fits: Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Core Community | Island Build & Symmetry signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Core Community | Island Build & Symmetry publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Core Community | Island Build & Symmetry?
Core Community | Island Build & Symmetry reads offline at the moment; the last sighting was 7 days 2 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Core Community | Island Build & Symmetry compare with other Rust servers in the rankings?
On player hours for the past seven days, Core Community | Island Build & Symmetry sits at #14,330, inside the top 64% of ranked servers.
Map and rules
What settings and rules does Core Community | Island Build & Symmetry run?
The name Core Community | Island Build & Symmetry carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is Core Community | Island Build & Symmetry in?
There is no region from Core Community | Island Build & Symmetry. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 141.101.175.121:28025 is its address.
What Rust version is Core Community | Island Build & Symmetry on?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry runs. Steam updates it for you, but your game needs the same protocol to join.
Does Core Community | Island Build & Symmetry stay online, and is it up right now?
At the time of this update, Core Community | Island Build & Symmetry is down, last seen 7 days 2 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 19 October 2026.
Connecting
What steps connect you to Core Community | Island Build & Symmetry?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.101.175.121:28025.