The count
Live coverage · Rust server
Core Community | Island Build & Symmetry
Offline Core Community | Island Build & Symmetry is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 70% of all ranked servers.
- The current map has been up 17d 0h, since Monday 12 October, 19:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Island Build & Symmetry
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Core Community | Island Build & Symmetry wipe, and at what times?
Too few wipes are recorded for Core Community | Island Build & Symmetry to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 17 days.
Lists and tags
Which Rust Live Stats filters and lists does Core Community | Island Build & Symmetry show up in?
The Rust Live Stats lists that include Core Community | Island Build & Symmetry are Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Core Community | Island Build & Symmetry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Core Community | Island Build & Symmetry publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Core Community | Island Build & Symmetry at the moment?
Core Community | Island Build & Symmetry reads offline at the moment; the last sighting was 11 days 18 hours ago.
How does Core Community | Island Build & Symmetry compare with other Rust servers in the rankings?
Player hours over seven days put Core Community | Island Build & Symmetry at #15,327, in the top 70% of all ranked servers.
Settings and map
Which settings and rules are in force on Core Community | Island Build & Symmetry?
The name Core Community | Island Build & Symmetry carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server details
Where does Core Community | Island Build & Symmetry sit geographically?
Nothing on Core Community | Island Build & Symmetry states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 141.101.175.152:28025.
What version of Rust is running on Core Community | Island Build & Symmetry?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Core Community | Island Build & Symmetry, and is it online at the moment?
As of now, Core Community | Island Build & Symmetry is offline; the last sighting was 11 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 October 2026.
Getting on
What steps connect you to Core Community | Island Build & Symmetry?
Enter client.connect 141.101.175.152:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.