The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,610, the top 25% of all ranked servers.
- The current map has been up 1d 13h, since Tuesday 27 October, 18:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,610 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 18:27 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 2 players
Tuesday 13 October 2026, 13:50 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 14.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.
How often does A Shockbyte Rust Server wipe, and at what times?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 37 hours.
Tags and categories
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on A Shockbyte Rust Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on A Shockbyte Rust Server right now?
0 of A Shockbyte Rust Server's 2 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 20:00 UTC, at 2 players on average.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #5,610, in the top 25% of all ranked servers.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 4,000, seed 213546. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 141.95.13.49:29849 is its address.
What is performance like on A Shockbyte Rust Server?
It never went below 71 server fps in the last 48 hours, averaging 143. Buildings, deployables and everything else in the world added up to a maximum of 89,107 entities. Up to 5,105 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is A Shockbyte Rust Server, and is it online at the moment?
At the time of this update, A Shockbyte Rust Server is live. About 24 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 October 2026.
Connecting
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 141.95.13.49:29849 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.