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41,011 players on Rust servers right now 11,701 servers online 3,012 with players on 94 fresh wipes in the last three hours TESTSERVER: 0 players on now Updated every five minutes

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TESTSERVER

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,798, the top 53% of all ranked servers.
  • The current map has been up 20d 7h, since Thursday 8 October, 18:07 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#11,798ranktop 53%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TESTSERVER

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,798 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at TESTSERVER?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does TESTSERVER wipe, and at what times?

TESTSERVER's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 20 days 7 hours.

Tags and filters

Where does TESTSERVER appear in Rust Live Stats lists and filters?

On Rust Live Stats, TESTSERVER is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on TESTSERVER carry?

These are the tags TESTSERVER makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is TESTSERVER at the moment?

TESTSERVER is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 04:00 UTC drew the most players, 1 on average.

How does TESTSERVER compare with other Rust servers in the rankings?

Player hours over seven days put TESTSERVER at #11,798, in the top 53% of all ranked servers.

Map and rules

What rules does TESTSERVER enforce, and which settings does it use?

Nothing in the name of TESTSERVER states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on TESTSERVER?

TESTSERVER runs a game-generated procedural map: size 4,500, seed 246426222. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is TESTSERVER in?

Nothing on TESTSERVER states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 141.95.13.69:26111 is its address.

How well does TESTSERVER perform?

It never went below 51 server fps in the last 48 hours, averaging 80. Entity count reached 122,652: buildings, deployables and the rest of the world. The highest memory usage was 7,010 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is TESTSERVER on?

Rust network protocol 2635 and build 168909 on Linux is what TESTSERVER runs. Steam updates it for you, but your game needs the same protocol to join.

Does TESTSERVER stay online, and is it up right now?

Right now TESTSERVER is online. The uptime it reports puts the last restart at about 2 days 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to TESTSERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.95.13.69:26111.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.