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79,700 players on Rust servers right now 11,793 servers online 3,567 with players on 247 fresh wipes in the last three hours Ring: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Ring

Offline Ring is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,835, the top 60% of all ranked servers.
  • The current map has been up 28d 0h, since Thursday 1 October, 22:01 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,835ranktop 60%
28d agolast wipeno schedule published
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Ring

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,835 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Ring?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Ring wipe, and at what times?

Nothing wipes Ring but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Ring show up in?

These are the Rust Live Stats lists Ring fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on Ring?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which Ring publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Ring right now?

Ring is not online at the moment, having last been seen 27 days 19 hours ago.

Where does Ring sit in the server rankings?

On player hours for the past seven days, Ring sits at #13,835, inside the top 60% of ranked servers.

Map and rules

What rules does Ring enforce, and which settings does it use?

Nothing in the name of Ring states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

About the server

Where does Ring sit geographically?

There is no region from Ring. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 142.120.235.68:28505 is its address.

What Rust version is Ring on?

The setup on Ring is Rust network protocol 2634 and build 166494 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Ring, and is it online at the moment?

At the time of this update, Ring is down, last seen 27 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Ring?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.120.235.68:28505.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.