The count
Live coverage · Rust server
KZ Development
Offline KZ Development is not on the server list right now. The figures below are from when it was last seen, 3h ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,171, the top 28% of all ranked servers.
- The current map has been up 2d 6h, since Tuesday 27 October, 20:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on KZ Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,171 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 27 October 2026, 20:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on KZ Development?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
How often does KZ Development wipe, and at what times?
The record holds too few of KZ Development's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 2 days 6 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does KZ Development show up in?
These are the Rust Live Stats lists KZ Development fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for KZ Development signify?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list KZ Development publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on KZ Development?
Last seen 3 hours ago, KZ Development is offline right now. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 15:00 UTC drew the most players, 1 on average.
Where does KZ Development sit in the server rankings?
On player hours for the past seven days, KZ Development sits at #6,171, inside the top 28% of ranked servers.
Rules and settings
What settings and rules does KZ Development run?
The name KZ Development carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for KZ Development?
A procedural map, generated by the game, runs on KZ Development.
Server details
What location is KZ Development in?
Nothing on KZ Development states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 142.162.92.206:28505 is its address.
What version of Rust is running on KZ Development?
The setup on KZ Development is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is KZ Development, and is it online at the moment?
At the time of this update, KZ Development is down, last seen 3 hours ago. It was online for 18 of 48 hours in the last 2 full days, or 38% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to KZ Development?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.162.92.206:28505.