The count
Live coverage · Rust server
HordeMind Dev
Offline HordeMind Dev is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 6d 3h, since Friday 23 October, 06:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HordeMind Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does HordeMind Dev wipe?
HordeMind Dev's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 3 hours have passed since this world was generated.
Lists and tags
Where does HordeMind Dev appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists HordeMind Dev fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on HordeMind Dev?
gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list HordeMind Dev publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on HordeMind Dev right now?
HordeMind Dev is not online at the moment, having last been seen 44 hours ago. Averaged over seven days: 0 players.
How does HordeMind Dev compare with other Rust servers in the rankings?
Ranked by seven-day player hours, HordeMind Dev is #15,338, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does HordeMind Dev run?
No gather rate appears in the name HordeMind Dev. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for HordeMind Dev?
The map on HordeMind Dev is procedural, made by the game itself.
Server details
Which region is HordeMind Dev hosted in?
No region is published by HordeMind Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 142.183.237.14:28015 is its address.
What Rust version is HordeMind Dev on?
The setup on HordeMind Dev is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does HordeMind Dev stay online, and is it up right now?
As of now, HordeMind Dev is offline; the last sighting was 44 hours ago. 86 of 120 hours were online in the last 5 full days, giving 72% uptime. Rust Live Stats has tracked it since 23 October 2026.
Connecting
What steps connect you to HordeMind Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.183.237.14:28015.