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48,164 players on Rust servers right now 11,658 servers online 3,140 with players on 112 fresh wipes in the last three hours HordeMind Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

HordeMind Dev

Offline HordeMind Dev is not on the server list right now. The figures below are from when it was last seen, 13h ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 6d 2h, since Friday 23 October, 06:52 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,335ranktop 69%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on HordeMind Dev

Players

AveragePeak
0123413:0019:0001:0006:0012:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
49 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does HordeMind Dev wipe?

The record holds too few of HordeMind Dev's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 2 hours.

Tags and filters

Which Rust Live Stats filters and lists does HordeMind Dev show up in?

On Rust Live Stats, HordeMind Dev is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on HordeMind Dev?

These are the tags HordeMind Dev makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on HordeMind Dev?

HordeMind Dev is not online at the moment, having last been seen 13 hours ago. The seven-day average for this server is 0 players.

How does HordeMind Dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, HordeMind Dev is #15,335, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does HordeMind Dev run?

The name HordeMind Dev carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on HordeMind Dev?

The map on HordeMind Dev is procedural, made by the game itself.

Server details

What location is HordeMind Dev in?

There is no region from HordeMind Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 142.183.237.42:28015 is its address.

What version of Rust is running on HordeMind Dev?

The setup on HordeMind Dev is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does HordeMind Dev stay online, and is it up right now?

HordeMind Dev is currently offline, with its last appearance 13 hours ago. It was online for 19 of 24 hours in the last 1 full day, or 79% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to HordeMind Dev?

Enter client.connect 142.183.237.42:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.