The count
Live coverage · Rust server
HordeMind Dev
Offline HordeMind Dev is not on the server list right now. The figures below are from when it was last seen, 13h ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 6d 2h, since Friday 23 October, 06:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HordeMind Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does HordeMind Dev wipe?
The record holds too few of HordeMind Dev's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 2 hours.
Tags and filters
Which Rust Live Stats filters and lists does HordeMind Dev show up in?
On Rust Live Stats, HordeMind Dev is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on HordeMind Dev?
These are the tags HordeMind Dev makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on HordeMind Dev?
HordeMind Dev is not online at the moment, having last been seen 13 hours ago. The seven-day average for this server is 0 players.
How does HordeMind Dev compare with other Rust servers in the rankings?
Ranked by seven-day player hours, HordeMind Dev is #15,335, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does HordeMind Dev run?
The name HordeMind Dev carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on HordeMind Dev?
The map on HordeMind Dev is procedural, made by the game itself.
Server details
What location is HordeMind Dev in?
There is no region from HordeMind Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 142.183.237.42:28015 is its address.
What version of Rust is running on HordeMind Dev?
The setup on HordeMind Dev is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does HordeMind Dev stay online, and is it up right now?
HordeMind Dev is currently offline, with its last appearance 13 hours ago. It was online for 19 of 24 hours in the last 1 full day, or 79% of the time. On 27 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to HordeMind Dev?
Enter client.connect 142.183.237.42:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.