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38,808 players on Rust servers right now 11,700 servers online 2,943 with players on 91 fresh wipes in the last three hours HordeMind Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

HordeMind Dev

Offline HordeMind Dev is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,600, the top 71% of all ranked servers.
  • The current map has been up 36d 6h, since Tuesday 22 September, 19:24 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak –
#15,600ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on HordeMind Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,600 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
3 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does HordeMind Dev wipe?

HordeMind Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 36 days 6 hours.

Tags and categories

Where does HordeMind Dev appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists HordeMind Dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on HordeMind Dev carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which HordeMind Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is HordeMind Dev at the moment?

HordeMind Dev reads offline at the moment; the last sighting was 34 days 20 hours ago.

How does HordeMind Dev compare with other Rust servers in the rankings?

On player hours for the past seven days, HordeMind Dev sits at #15,600, inside the top 71% of ranked servers.

Settings and map

What settings and rules does HordeMind Dev run?

Nothing in the name of HordeMind Dev states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for HordeMind Dev?

The map on HordeMind Dev is procedural, made by the game itself.

About the server

Which region is HordeMind Dev hosted in?

There is no region from HordeMind Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 142.183.237.91:28015 is its address.

What Rust version is HordeMind Dev on?

Rust network protocol 2633 and build 165217 on Windows is what HordeMind Dev runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is HordeMind Dev, and is it online at the moment?

As of now, HordeMind Dev is offline; the last sighting was 34 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 22 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto HordeMind Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.183.237.91:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players Slots: 8.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.