The count
Live coverage · Rust server
HordeMind Dev
Offline HordeMind Dev is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,600, the top 71% of all ranked servers.
- The current map has been up 36d 6h, since Tuesday 22 September, 19:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on HordeMind Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,600 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does HordeMind Dev wipe?
HordeMind Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 36 days 6 hours.
Tags and categories
Where does HordeMind Dev appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists HordeMind Dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on HordeMind Dev carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which HordeMind Dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is HordeMind Dev at the moment?
HordeMind Dev reads offline at the moment; the last sighting was 34 days 20 hours ago.
How does HordeMind Dev compare with other Rust servers in the rankings?
On player hours for the past seven days, HordeMind Dev sits at #15,600, inside the top 71% of ranked servers.
Settings and map
What settings and rules does HordeMind Dev run?
Nothing in the name of HordeMind Dev states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for HordeMind Dev?
The map on HordeMind Dev is procedural, made by the game itself.
About the server
Which region is HordeMind Dev hosted in?
There is no region from HordeMind Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 142.183.237.91:28015 is its address.
What Rust version is HordeMind Dev on?
Rust network protocol 2633 and build 165217 on Windows is what HordeMind Dev runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is HordeMind Dev, and is it online at the moment?
As of now, HordeMind Dev is offline; the last sighting was 34 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 22 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto HordeMind Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.183.237.91:28015.