The count
Live coverage · Rust server
ppacket-test
Offline ppacket-test is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,811, the top 68% of all ranked servers.
- The current map has been up 16d 8h, since Sunday 11 October, 19:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ppacket-test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,811 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does ppacket-test wipe?
ppacket-test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 16 days 8 hours.
Lists and tags
Where does ppacket-test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ppacket-test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on ppacket-test carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list ppacket-test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on ppacket-test?
ppacket-test reads offline at the moment; the last sighting was 15 days 12 hours ago.
Where does ppacket-test sit in the server rankings?
On player hours for the past seven days, ppacket-test sits at #14,811, inside the top 68% of ranked servers.
Rules and settings
Which settings and rules are in force on ppacket-test?
The name ppacket-test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ppacket-test?
A procedural map, generated by the game, runs on ppacket-test.
About the server
What location is ppacket-test in?
No region is published by ppacket-test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 143.244.44.162:28015 is its address.
What version of Rust is running on ppacket-test?
Rust network protocol 2634 and build 167398 on Windows is what ppacket-test runs. To join, your game must use the same protocol; Steam handles the update for you.
Does ppacket-test stay online, and is it up right now?
At the time of this update, ppacket-test is down, last seen 15 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.
Getting on
How do you get onto ppacket-test?
Enter client.connect 143.244.44.162:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.