Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
39,956 players on Rust servers right now 11,624 servers online 2,839 with players on 126 fresh wipes in the last three hours Survival and Dead: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Survival and Dead

Offline Survival and Dead is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,849, the top 72% of all ranked servers.
  • The current map has been up 21d 10h, since Thursday 8 October, 18:20 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,849ranktop 72%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Survival and Dead

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,849 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
50 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does Survival and Dead wipe?

The record holds too few of Survival and Dead's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 10 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Survival and Dead show up in?

These are the Rust Live Stats lists Survival and Dead fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Survival and Dead?

These are the tags Survival and Dead makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Survival and Dead?

Survival and Dead reads offline at the moment; the last sighting was 20 days 7 hours ago.

What position does Survival and Dead hold among Rust servers?

On player hours for the past seven days, Survival and Dead sits at #15,849, inside the top 72% of ranked servers.

Rules and settings

Which settings and rules are in force on Survival and Dead?

No gather rate appears in the name Survival and Dead. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on Survival and Dead?

Survival and Dead uses a procedural map, which the game generates.

About the server

Which region is Survival and Dead hosted in?

There is no region from Survival and Dead. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 143.244.45.62:28505.

What version of Rust is running on Survival and Dead?

The setup on Survival and Dead is Rust network protocol 2634 and build 166586 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Survival and Dead up now, and how steady is its uptime?

At the time of this update, Survival and Dead is down, last seen 20 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 9 October 2026.

Connecting

What steps connect you to Survival and Dead?

Enter client.connect 143.244.45.62:28505 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.