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40,133 players on Rust servers right now 11,699 servers online 2,984 with players on 90 fresh wipes in the last three hours Wasteland local UI verification: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Wasteland local UI verification

Offline Wasteland local UI verification is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,929, the top 70% of all ranked servers.
  • The current map has been up 26d 17h, since Friday 2 October, 08:07 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,929ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Wasteland local UI verification

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,929 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

Wiping

How often does Wasteland local UI verification wipe, and at what times?

The record holds too few of Wasteland local UI verification's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 17 hours have passed since this world was generated.

Lists and tags

Where does Wasteland local UI verification appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Wasteland local UI verification fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Wasteland local UI verification signify?

These are the tags Wasteland local UI verification makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Wasteland local UI verification right now?

Wasteland local UI verification reads offline at the moment; the last sighting was 26 days 6 hours ago.

How does Wasteland local UI verification compare with other Rust servers in the rankings?

Player hours over seven days put Wasteland local UI verification at #15,929, in the top 70% of all ranked servers.

Rules and settings

What rules does Wasteland local UI verification enforce, and which settings does it use?

The name Wasteland local UI verification carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Wasteland local UI verification?

The map on Wasteland local UI verification is procedural, made by the game itself.

Server facts

Which region is Wasteland local UI verification hosted in?

There is no region from Wasteland local UI verification. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 143.59.233.54:28025 is its address.

What Rust version is Wasteland local UI verification on?

Wasteland local UI verification operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Wasteland local UI verification up now, and how steady is its uptime?

At the time of this update, Wasteland local UI verification is down, last seen 26 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Wasteland local UI verification?

Enter client.connect 143.59.233.54:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.