The count
Live coverage · Rust server
Testing
Offline Testing is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- The current map has been up 53d 16h, since Saturday 5 September, 17:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank over time
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Testing wipe?
Too few wipes are recorded for Testing to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 53 days 16 hours have passed since this world was generated.
Lists and tags
Where does Testing appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Testing are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Testing publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Testing at the moment?
Testing reads offline at the moment; the last sighting was 45 days 21 hours ago.
Rules and settings
What settings and rules does Testing run?
The name Testing carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Testing?
A procedural map, generated by the game, runs on Testing.
About the server
What location is Testing in?
No region is published by Testing. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 144.130.111.115:28015 is its address.
What Rust version is Testing on?
Testing operates on Windows with Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing stay online, and is it up right now?
Testing is currently offline, with its last appearance 45 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What is the way to connect to Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 144.130.111.115:28015.