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81,821 players on Rust servers right now 11,830 servers online 3,745 with players on 270 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,704, the top 39% of all ranked servers.
  • The current map has been up 3d 22h, since Sunday 25 October, 15:58 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#8,704ranktop 39%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ServerName

Players

AveragePeak
00.250.50.75116:0019:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,704 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct17 Oct23 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
7.2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.7 days
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
10 days
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at ServerName?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. In 67% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 3.

On what timetable does ServerName wipe?

ServerName wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 days 22 hours.

Lists and tags

Which Rust Live Stats filters and lists does ServerName show up in?

The Rust Live Stats lists that include ServerName are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on ServerName carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which ServerName publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on ServerName right now?

Last seen 41 hours ago, ServerName is offline right now. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.

How does ServerName compare with other Rust servers in the rankings?

On player hours for the past seven days, ServerName sits at #8,704, inside the top 39% of ranked servers.

Rules and settings

Which settings and rules are in force on ServerName?

The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Server facts

Which region is ServerName hosted in?

There is no region from ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 144.31.150.103:28015 is its address.

What version of Rust is running on ServerName?

Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ServerName up now, and how steady is its uptime?

At the time of this update, ServerName is down, last seen 41 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to ServerName?

Enter client.connect 144.31.150.103:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.