The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #8,704, the top 39% of all ranked servers.
- The current map has been up 3d 22h, since Sunday 25 October, 15:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,704 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 15:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 10:43 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 18:34 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.7 days
- Players before
- 0
Wipe
Wipe: no peak counted yet
Saturday 3 October 2026, 18:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 10 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:11 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 20:05 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 20:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at ServerName?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. In 67% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 3.
On what timetable does ServerName wipe?
ServerName wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on ServerName carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which ServerName publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on ServerName right now?
Last seen 41 hours ago, ServerName is offline right now. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.
How does ServerName compare with other Rust servers in the rankings?
On player hours for the past seven days, ServerName sits at #8,704, inside the top 39% of ranked servers.
Rules and settings
Which settings and rules are in force on ServerName?
The name ServerName carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is ServerName hosted in?
There is no region from ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 144.31.150.103:28015 is its address.
What version of Rust is running on ServerName?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ServerName up now, and how steady is its uptime?
At the time of this update, ServerName is down, last seen 41 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to ServerName?
Enter client.connect 144.31.150.103:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.