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32,207 players on Rust servers right now 11,615 servers online 2,774 with players on 66 fresh wipes in the last three hours RUST COMBAT | Training: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RUST COMBAT | Training

Offline RUST COMBAT | Training is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,271, the top 70% of all ranked servers.
  • The current map has been up 13d 11h, since Thursday 15 October, 18:37 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,271ranktop 70%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RUST COMBAT | Training

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,271 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
6.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
43 / 999
105 / 999
65 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
7 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
12 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RUST COMBAT | Training?

At their busiest, its recent wipes averaged 1 players. 29 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what timetable does RUST COMBAT | Training wipe?

No next wipe can be predicted for RUST COMBAT | Training, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 13 days 11 hours.

Tags and filters

Which Rust Live Stats filters and lists does RUST COMBAT | Training show up in?

These are the Rust Live Stats lists RUST COMBAT | Training fits: Modded Rust servers live now, Aim training servers, live now, Rust build and creative servers: live list and Rust creative servers, live now. You will find it on the server list under Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for RUST COMBAT | Training signify?

These are the tags RUST COMBAT | Training makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts20 (Group limit): Teams are capped at 20; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^c (Creative): Build what you like in this creative sandbox, with nothing to gather; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on RUST COMBAT | Training?

RUST COMBAT | Training reads offline at the moment; the last sighting was 10 days 14 hours ago.

Where does RUST COMBAT | Training sit in the server rankings?

On player hours for the past seven days, RUST COMBAT | Training sits at #15,271, inside the top 70% of ranked servers.

Settings and map

What rules does RUST COMBAT | Training enforce, and which settings does it use?

No gather rate appears in the name RUST COMBAT | Training. A group can reach 20 players at most. It runs combat training, aim and PvP practice, loot handed out. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

About the server

What location is RUST COMBAT | Training in?

No region is published by RUST COMBAT | Training. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 144.31.232.22:28015.

What version of Rust is running on RUST COMBAT | Training?

The setup on RUST COMBAT | Training is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RUST COMBAT | Training stay online, and is it up right now?

RUST COMBAT | Training is currently offline, with its last appearance 10 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to RUST COMBAT | Training?

Enter client.connect 144.31.232.22:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts20
Group limit Teams are capped at 20.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^c
Creative Build what you like in this creative sandbox, with nothing to gather.
^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.