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51,358 players on Rust servers right now 11,704 servers online 3,284 with players on 141 fresh wipes in the last three hours Swiss DEV (Development- and TestServer) [CH/DE]: 1 players (offline) Updated every five minutes

Live coverage · EU

Swiss DEV (Development- and TestServer) [CH/DE]

Offline Swiss DEV (Development- and TestServer) [CH/DE] is not on the server list right now. The figures below are from when it was last seen, 42d ago.

Key points

  • 1 of 100 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,730, and #2436 in EU.
  • The current map has been up 49d 12h, since Tuesday 8 September, 12:12 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 18h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak –
#14,730rank#2436 in EU
49d agolast wipemonthly schedule
8d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Swiss DEV (Development- and TestServer) [CH/DE]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,730 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Next wipe in 8d 18h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
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[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 31 on average
19 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
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[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 28 on average
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Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
10 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 16 on average
7 / 75

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Swiss DEV (Development- and TestServer) [CH/DE] wipe?

An estimate from the force wipe gives Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 49 days 12 hours. Its tags give wipes as monthly.

Lists and tags

Which Rust Live Stats filters and lists does Swiss DEV (Development- and TestServer) [CH/DE] show up in?

These are the Rust Live Stats lists Swiss DEV (Development- and TestServer) [CH/DE] fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on Swiss DEV (Development- and TestServer) [CH/DE] carry?

These are the tags Swiss DEV (Development- and TestServer) [CH/DE] makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Swiss DEV (Development- and TestServer) [CH/DE] right now?

Swiss DEV (Development- and TestServer) [CH/DE] reads offline at the moment; the last sighting was 42 days 5 hours ago.

Where does Swiss DEV (Development- and TestServer) [CH/DE] sit in the server rankings?

Seven-day player hours place Swiss DEV (Development- and TestServer) [CH/DE] at #14,730 overall, in the top – of ranked servers and #2,436 in Europe.

Settings and map

Which settings and rules are in force on Swiss DEV (Development- and TestServer) [CH/DE]?

No gather rate appears in the name Swiss DEV (Development- and TestServer) [CH/DE]. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Swiss DEV (Development- and TestServer) [CH/DE]?

The map on Swiss DEV (Development- and TestServer) [CH/DE] is procedural, made by the game itself.

Server facts

What location is Swiss DEV (Development- and TestServer) [CH/DE] in?

By its own EU tag, Swiss DEV (Development- and TestServer) [CH/DE] sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 144.76.237.126:28035.

What Rust version is Swiss DEV (Development- and TestServer) [CH/DE] on?

Swiss DEV (Development- and TestServer) [CH/DE] operates on Windows with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.

Does Swiss DEV (Development- and TestServer) [CH/DE] stay online, and is it up right now?

At the time of this update, Swiss DEV (Development- and TestServer) [CH/DE] is down, last seen 42 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

Getting on

What steps connect you to Swiss DEV (Development- and TestServer) [CH/DE]?

Enter client.connect 144.76.237.126:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.