33,506 players on Rust servers right now11,662 servers online2,814 with players on80 fresh wipes in the last three hours[DEV] Fireabend: 0 players (offline)Updated every five minutes33,506 players on Rust servers right now11,662 servers online2,814 with players on80 fresh wipes in the last three hours[DEV] Fireabend: 0 players (offline)Updated every five minutes
newest first · every post is a reading of this server
6d ago
The count
Last seen: 0 of ? players
0/ ?players now
07-day averagepeak –
#15,349ranktop 69%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps
Now
Embedded chart
Players on [DEV] Fireabend
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
48h
Embedded chart
How the server is running
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Daily
Embedded chart
Rank #15,349 today
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Next
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
The first 48 hours of its last wipes
Sun 18 OctSun 18 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
10d ago
The current map
Wipe peaks at 2 players
Sunday 18 October 2026, 18:07 UTC
Peak
2
Crowd
–
Lasted
running
Players before
0
10d ago
Wipe
Wipe peaks at 2 players
Sunday 18 October 2026, 08:10 UTC
Peak
2
Crowd
–
Lasted
0.4 days
Players before
0
11d ago
Wipe
Wipe peaks at 2 players
Saturday 17 October 2026, 08:11 UTC
Peak
2
Crowd
–
Lasted
1 days
Players before
0
12d ago
Wipe
Wipe peaks at 0 players
Friday 16 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
13d ago
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
14d ago
Wipe
Wipe peaks at 0 players
Wednesday 14 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
15d ago
Wipe
Wipe peaks at 0 players
Tuesday 13 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
16d ago
Wipe
Wipe peaks at 0 players
Monday 12 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
Show 12 earlier wipes
17d ago
Wipe
Wipe peaks at 0 players
Sunday 11 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
18d ago
Wipe
Wipe peaks at 0 players
Saturday 10 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
19d ago
Wipe
Wipe peaks at 0 players
Friday 9 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
20d ago
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
21d ago
Wipe
Wipe peaks at 0 players
Wednesday 7 October 2026, 08:10 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
22d ago
Wipe
Wipe peaks at 0 players
Tuesday 6 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
23d ago
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
24d ago
Wipe
Wipe peaks at 0 players
Sunday 4 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
25d ago
Wipe
Wipe peaks at 0 players
Saturday 3 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
26d ago
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
1 days
Players before
0
27d ago
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:57 UTC FW
Peak
0
Crowd
–
Lasted
0.6 days
Players before
0
27d ago
Wipe
Wipe peaks at 0 players
Thursday 1 October 2026, 08:11 UTC
Peak
0
Crowd
–
Lasted
0.4 days
Players before
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 1 hours in.
QHow often does [DEV] Fireabend wipe, and at what times?
[DEV] Fireabend wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 10 days 8 hours.
Tags and filters
QWhere does [DEV] Fireabend appear in Rust Live Stats lists and filters?
On Rust Live Stats, [DEV] Fireabend is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
QWhat meaning do the tags on [DEV] Fireabend carry?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [DEV] Fireabend publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
QWhat is the current population on [DEV] Fireabend?
[DEV] Fireabend is not online at the moment, having last been seen 6 days 10 hours ago. Across the past week the average was 0 players.
QWhere does [DEV] Fireabend sit in the server rankings?
Ranked by seven-day player hours, [DEV] Fireabend is #15,349, placing it in the top 69% of ranked servers.
Map and rules
QWhat rules does [DEV] Fireabend enforce, and which settings does it use?
Nothing in the name of [DEV] Fireabend states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
QWhich map is in use on [DEV] Fireabend?
[DEV] Fireabend runs a game-generated procedural map: size 3,600, seed 2123612209. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
QWhich region is [DEV] Fireabend hosted in?
No region is published by [DEV] Fireabend. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 145.239.232.105:27016.
QWhat version of Rust is running on [DEV] Fireabend?
[DEV] Fireabend operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
QIs [DEV] Fireabend up now, and how steady is its uptime?
[DEV] Fireabend is currently offline, with its last appearance 6 days 10 hours ago. It was online for 18 of 168 hours in the last 7 full days, or 11% of the time. On 23 September 2026, Rust Live Stats saw it for the first time.
Connecting
QWhat is the way to connect to [DEV] Fireabend?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 145.239.232.105:27016.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp0
Max playersThe slot count is 0.
ts8
Group limit8 per team at most, the game's default setting.
v2634
ProtocolJoin only if your game is on protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, the standard the game uses.
$r?
Region codeRegion code: none set.
Difficulty
^v
VanillaIt runs the game as Facepunch ships it: rates, kits and rules unchanged.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game changes here through plugins or settings, so it is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.