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33,506 players on Rust servers right now 11,662 servers online 2,814 with players on 80 fresh wipes in the last three hours [DEV] Fireabend: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[DEV] Fireabend

Offline [DEV] Fireabend is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 10d 8h, since Sunday 18 October, 19:26 UTC.
Join
vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,349ranktop 69%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [DEV] Fireabend

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
10 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at [DEV] Fireabend?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

How often does [DEV] Fireabend wipe, and at what times?

[DEV] Fireabend wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 10 days 8 hours.

Tags and filters

Where does [DEV] Fireabend appear in Rust Live Stats lists and filters?

On Rust Live Stats, [DEV] Fireabend is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on [DEV] Fireabend carry?

gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [DEV] Fireabend publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on [DEV] Fireabend?

[DEV] Fireabend is not online at the moment, having last been seen 6 days 10 hours ago. Across the past week the average was 0 players.

Where does [DEV] Fireabend sit in the server rankings?

Ranked by seven-day player hours, [DEV] Fireabend is #15,349, placing it in the top 69% of ranked servers.

Map and rules

What rules does [DEV] Fireabend enforce, and which settings does it use?

Nothing in the name of [DEV] Fireabend states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [DEV] Fireabend?

[DEV] Fireabend runs a game-generated procedural map: size 3,600, seed 2123612209. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

Which region is [DEV] Fireabend hosted in?

No region is published by [DEV] Fireabend. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 145.239.232.105:27016.

What version of Rust is running on [DEV] Fireabend?

[DEV] Fireabend operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is [DEV] Fireabend up now, and how steady is its uptime?

[DEV] Fireabend is currently offline, with its last appearance 6 days 10 hours ago. It was online for 18 of 168 hours in the last 7 full days, or 11% of the time. On 23 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to [DEV] Fireabend?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 145.239.232.105:27016.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players The slot count is 0.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.