The count
LiveLive coverage · EU
[EU] PvE Mad | Zombies, Events & More
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #9,419, the top 42% of all ranked servers, and #2212 in EU.
- The current map has been up 6d 15h, since Thursday 22 October, 18:04 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] PvE Mad | Zombies, Events & More
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,419 today
Rank
daily · 1 is bestTop 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does [EU] PvE Mad | Zombies, Events & More wipe?
The next wipe on [EU] PvE Mad | Zombies, Events & More is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 15 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Where does [EU] PvE Mad | Zombies, Events & More appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [EU] PvE Mad | Zombies, Events & More fits: EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the tags listed for [EU] PvE Mad | Zombies, Events & More signify?
These are the tags [EU] PvE Mad | Zombies, Events & More makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is [EU] PvE Mad | Zombies, Events & More at the moment?
[EU] PvE Mad | Zombies, Events & More is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 12:00 UTC, at 0 players on average.
What position does [EU] PvE Mad | Zombies, Events & More hold among Rust servers?
Seven-day player hours place [EU] PvE Mad | Zombies, Events & More at #9,419 overall, in the top 42% of ranked servers and #2,212 in Europe.
Settings and map
What rules does [EU] PvE Mad | Zombies, Events & More enforce, and which settings does it use?
The name [EU] PvE Mad | Zombies, Events & More carries no gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on [EU] PvE Mad | Zombies, Events & More?
[EU] PvE Mad | Zombies, Events & More runs a game-generated procedural map: size 4,500, seed 805547930. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is [EU] PvE Mad | Zombies, Events & More hosted in?
Its EU tag places [EU] PvE Mad | Zombies, Events & More in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 145.239.255.44:28015.
Is performance on [EU] PvE Mad | Zombies, Events & More steady?
Server fps averaged 105 over the last 48 hours, with a low of 89. It supported up to 119,546 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,005 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [EU] PvE Mad | Zombies, Events & More?
[EU] PvE Mad | Zombies, Events & More operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is [EU] PvE Mad | Zombies, Events & More up now, and how steady is its uptime?
At the time of this update, [EU] PvE Mad | Zombies, Events & More is live. Based on the uptime it reports, the last restart was about 6 days 13 hours ago. It was online for 143 of 144 hours in the last 6 full days, or 99% of the time. The first sighting by Rust Live Stats was on 22 October 2026.
Getting on
What steps connect you to [EU] PvE Mad | Zombies, Events & More?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 145.239.255.44:28015.