The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,423, the top 69% of all ranked servers.
- The current map has been up 25d 12h, since Friday 2 October, 16:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,423 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Friday 2 October 2026, 16:24 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe peaked 20 hours in.
How often does 4Netplayers Rust Server wipe, and at what times?
4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 12 hours.
Tags and categories
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include 4Netplayers Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for 4Netplayers Rust Server signify?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on 4Netplayers Rust Server?
4Netplayers Rust Server reads offline at the moment; the last sighting was 2 days 6 hours ago. Averaged over seven days: 0 players.
What position does 4Netplayers Rust Server hold among Rust servers?
Ranked by seven-day player hours, 4Netplayers Rust Server is #15,423, placing it in the top 69% of ranked servers.
Rules and settings
What rules does 4Netplayers Rust Server enforce, and which settings does it use?
Nothing in the name of 4Netplayers Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for 4Netplayers Rust Server?
4Netplayers Rust Server runs a game-generated procedural map: size 2,500, seed 1234567890. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Where does 4Netplayers Rust Server sit geographically?
There is no region from 4Netplayers Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 146.0.45.91:28015.
What version of Rust is running on 4Netplayers Rust Server?
4Netplayers Rust Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does 4Netplayers Rust Server stay online, and is it up right now?
4Netplayers Rust Server is currently offline, with its last appearance 2 days 6 hours ago. It was online for 119 of 168 hours in the last 7 full days, or 71% of the time. The first sighting by Rust Live Stats was on 2 October 2026.
How to join
What is the way to connect to 4Netplayers Rust Server?
Enter client.connect 146.0.45.91:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.