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Live Rust server stats, updated every five minutes.
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77,302 players on Rust servers right now 11,771 servers online 3,736 with players on 140 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,281.
  • The current map has been up 39d 18h, since Friday 18 September, 19:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,281rankno region published
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,281 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
144 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ServerName?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

How often does ServerName wipe, and at what times?

ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 39 days 18 hours have passed since this world was generated.

Lists and tags

Where does ServerName appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ServerName are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on ServerName?

These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on ServerName?

ServerName is not online at the moment, having last been seen 39 days 18 hours ago.

What position does ServerName hold among Rust servers?

Ranked by seven-day player hours, ServerName is #13,281, placing it in the top – of ranked servers.

Settings and map

Which settings and rules are in force on ServerName?

The name ServerName carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on ServerName?

ServerName uses a procedural map, which the game generates.

About the server

Which region is ServerName hosted in?

Nothing on ServerName states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 146.158.98.176:28015.

What version of Rust is running on ServerName?

ServerName operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.

Is ServerName up now, and how steady is its uptime?

At the time of this update, ServerName is down, last seen 39 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to ServerName?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 146.158.98.176:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.