The count
Live coverage · Rust server
MeltkonRust / CLASSIC / EVENTs / RUS
Offline MeltkonRust / CLASSIC / EVENTs / RUS is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #14,373, the top 61% of all ranked servers.
- The current map has been up 49d 1h, since Tuesday 8 September, 20:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MeltkonRust / CLASSIC / EVENTs / RUS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,373 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does MeltkonRust / CLASSIC / EVENTs / RUS wipe?
Too few wipes are recorded for MeltkonRust / CLASSIC / EVENTs / RUS to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 49 days 1 hours.
Tags and categories
Where does MeltkonRust / CLASSIC / EVENTs / RUS appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include MeltkonRust / CLASSIC / EVENTs / RUS are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for MeltkonRust / CLASSIC / EVENTs / RUS signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which MeltkonRust / CLASSIC / EVENTs / RUS publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on MeltkonRust / CLASSIC / EVENTs / RUS right now?
MeltkonRust / CLASSIC / EVENTs / RUS reads offline at the moment; the last sighting was 31 days 4 hours ago.
Where does MeltkonRust / CLASSIC / EVENTs / RUS sit in the server rankings?
Ranked by seven-day player hours, MeltkonRust / CLASSIC / EVENTs / RUS is #14,373, placing it in the top 61% of ranked servers.
Map and rules
Which settings and rules are in force on MeltkonRust / CLASSIC / EVENTs / RUS?
Nothing in the name of MeltkonRust / CLASSIC / EVENTs / RUS states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on MeltkonRust / CLASSIC / EVENTs / RUS?
A procedural map of 4,250 with seed 1760108465, generated by the game, runs on MeltkonRust / CLASSIC / EVENTs / RUS. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does MeltkonRust / CLASSIC / EVENTs / RUS sit geographically?
There is no region from MeltkonRust / CLASSIC / EVENTs / RUS. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 146.59.47.23:7052 is its address.
What Rust version is MeltkonRust / CLASSIC / EVENTs / RUS on?
The setup on MeltkonRust / CLASSIC / EVENTs / RUS is Rust network protocol 2633 and build 165217 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is MeltkonRust / CLASSIC / EVENTs / RUS, and is it online at the moment?
As of now, MeltkonRust / CLASSIC / EVENTs / RUS is offline; the last sighting was 31 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto MeltkonRust / CLASSIC / EVENTs / RUS?
Enter client.connect 146.59.47.23:7052 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://meltkonrust.tebex.store.