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35,442 players on Rust servers right now 11,620 servers online 2,860 with players on 74 fresh wipes in the last three hours BuildCreative Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BuildCreative Local

Offline BuildCreative Local is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,709, the top 70% of all ranked servers.
  • The current map has been up 28d 9h, since Wednesday 30 September, 21:39 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,709ranktop 70%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BuildCreative Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,709 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
50 / 999
68 / 999
85 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
17 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on BuildCreative Local?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does BuildCreative Local wipe?

BuildCreative Local's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days 9 hours.

Lists and tags

Which Rust Live Stats filters and lists does BuildCreative Local show up in?

These are the Rust Live Stats lists BuildCreative Local fits: Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on BuildCreative Local carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list BuildCreative Local publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on BuildCreative Local?

Last seen 28 days 5 hours ago, BuildCreative Local is offline right now.

Where does BuildCreative Local sit in the server rankings?

Player hours over seven days put BuildCreative Local at #16,709, in the top 70% of all ranked servers.

Map and rules

Which settings and rules are in force on BuildCreative Local?

The name BuildCreative Local carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for BuildCreative Local?

BuildCreative Local uses a procedural map, which the game generates.

Server details

What location is BuildCreative Local in?

Nothing on BuildCreative Local states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 146.70.194.43:28015.

What Rust version is BuildCreative Local on?

BuildCreative Local operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is BuildCreative Local, and is it online at the moment?

At the time of this update, BuildCreative Local is down, last seen 28 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.

How to join

What steps connect you to BuildCreative Local?

Enter client.connect 146.70.194.43:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.