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32,606 players on Rust servers right now 11,647 servers online 2,787 with players on 74 fresh wipes in the last three hours Server_210_DevBlog: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Server_210_DevBlog

Offline Server_210_DevBlog is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #13,097, the top 59% of all ranked servers.
  • The current map has been up 6d 13h, since Thursday 22 October, 14:50 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 2
#13,097ranktop 59%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Server_210_DevBlog

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,097 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does Server_210_DevBlog wipe?

Server_210_DevBlog's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 13 hours.

Tags and categories

Which Rust Live Stats filters and lists does Server_210_DevBlog show up in?

These are the Rust Live Stats lists Server_210_DevBlog fits: Modded Rust servers live now. Under the filters Type: Modded; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Server_210_DevBlog carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; v2201 (Protocol): Join only if your game is on protocol 2201; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): The game changes here through plugins or settings, so it is Modded; hd910d3d2 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which Server_210_DevBlog publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Server_210_DevBlog right now?

Server_210_DevBlog is not online at the moment, having last been seen 5 days 8 hours ago. Averaged across seven days, 1 players; the peak was 2.

How does Server_210_DevBlog compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Server_210_DevBlog is #13,097, placing it in the top 59% of ranked servers.

Rules and settings

Which settings and rules are in force on Server_210_DevBlog?

Nothing in the name of Server_210_DevBlog states a gather rate. It lists no limit on group size. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: Valve's anti-cheat.

Can you tell me the map for Server_210_DevBlog?

Server_210_DevBlog uses a procedural map, which the game generates.

About the server

Where does Server_210_DevBlog sit geographically?

No region is published by Server_210_DevBlog. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 146.70.82.20:28015 is its address.

What Rust version is Server_210_DevBlog on?

Server_210_DevBlog operates on Windows with Rust network protocol 2201. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Server_210_DevBlog up now, and how steady is its uptime?

At the time of this update, Server_210_DevBlog is down, last seen 5 days 8 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Server_210_DevBlog?

Enter client.connect 146.70.82.20:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
v2201
Protocol Join only if your game is on protocol 2201.

Mods and access

oxide
Oxide Oxide (uMod), a plugin framework, runs on this server.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Other

hd910d3d2
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.