The count
Live coverage · Rust server
ServerTEST11
Offline ServerTEST11 is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #12,177, the top 55% of all ranked servers.
- The current map has been up 52d 14h, since Sunday 6 September, 19:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerTEST11
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,177 today
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 14:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on ServerTEST11?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does ServerTEST11 wipe?
The record holds too few of ServerTEST11's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 52 days 14 hours.
Tags and filters
Where does ServerTEST11 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ServerTEST11 are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerTEST11?
These are the tags ServerTEST11 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is ServerTEST11 at the moment?
ServerTEST11 reads offline at the moment; the last sighting was 6 days 19 hours ago. Peak over the past week: 1. Average: 1 players.
How does ServerTEST11 compare with other Rust servers in the rankings?
On player hours for the past seven days, ServerTEST11 sits at #12,177, inside the top 55% of ranked servers.
Rules and settings
Which settings and rules are in force on ServerTEST11?
No gather rate appears in the name ServerTEST11. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Which map is in use on ServerTEST11?
A procedural map, generated by the game, runs on ServerTEST11.
About the server
Which region is ServerTEST11 hosted in?
Nothing on ServerTEST11 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 147.45.152.99:28015.
What version of Rust is running on ServerTEST11?
The setup on ServerTEST11 is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is ServerTEST11 up now, and how steady is its uptime?
ServerTEST11 is currently offline, with its last appearance 6 days 19 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to ServerTEST11?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 147.45.152.99:28015.