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51,425 players on Rust servers right now 11,685 servers online 3,180 with players on 127 fresh wipes in the last three hours ServerTEST11: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerTEST11

Offline ServerTEST11 is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,177, the top 55% of all ranked servers.
  • The current map has been up 52d 14h, since Sunday 6 September, 19:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
17-day averagepeak 1
#12,177ranktop 55%
52d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerTEST11

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,177 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
125 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
66 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on ServerTEST11?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does ServerTEST11 wipe?

The record holds too few of ServerTEST11's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 52 days 14 hours.

Tags and filters

Where does ServerTEST11 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ServerTEST11 are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on ServerTEST11?

These are the tags ServerTEST11 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is ServerTEST11 at the moment?

ServerTEST11 reads offline at the moment; the last sighting was 6 days 19 hours ago. Peak over the past week: 1. Average: 1 players.

How does ServerTEST11 compare with other Rust servers in the rankings?

On player hours for the past seven days, ServerTEST11 sits at #12,177, inside the top 55% of ranked servers.

Rules and settings

Which settings and rules are in force on ServerTEST11?

No gather rate appears in the name ServerTEST11. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Which map is in use on ServerTEST11?

A procedural map, generated by the game, runs on ServerTEST11.

About the server

Which region is ServerTEST11 hosted in?

Nothing on ServerTEST11 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 147.45.152.99:28015.

What version of Rust is running on ServerTEST11?

The setup on ServerTEST11 is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is ServerTEST11 up now, and how steady is its uptime?

ServerTEST11 is currently offline, with its last appearance 6 days 19 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to ServerTEST11?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 147.45.152.99:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.