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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours ServerTEST12: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerTEST12

Offline ServerTEST12 is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 20 players are on at the last check, 5% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,294, the top 24% of all ranked servers.
  • The current map has been up 6d 5h, since Thursday 22 October, 14:24 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 20 players

1/ 20players now 5% full
17-day averagepeak 1
#5,294ranktop 24%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ServerTEST12

Players

AveragePeak
00.250.50.75105:0006:0007:0008:0010:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,294 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does ServerTEST12 wipe?

Too few wipes are recorded for ServerTEST12 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 6 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does ServerTEST12 show up in?

The Rust Live Stats lists that include ServerTEST12 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for ServerTEST12 signify?

These are the tags ServerTEST12 makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on ServerTEST12?

ServerTEST12 reads offline at the moment; the last sighting was 33 hours ago. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 06:00 UTC, averaging 1 players.

How does ServerTEST12 compare with other Rust servers in the rankings?

On player hours for the past seven days, ServerTEST12 sits at #5,294, inside the top 24% of ranked servers.

Rules and settings

Which settings and rules are in force on ServerTEST12?

Nothing in the name of ServerTEST12 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on ServerTEST12?

A procedural map, generated by the game, runs on ServerTEST12.

About the server

Which region is ServerTEST12 hosted in?

There is no region from ServerTEST12. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 147.45.152.99:28015.

What version of Rust is running on ServerTEST12?

The setup on ServerTEST12 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is ServerTEST12, and is it online at the moment?

At the time of this update, ServerTEST12 is down, last seen 33 hours ago. It was online for 41 of 120 hours in the last 5 full days, or 34% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to ServerTEST12?

Enter client.connect 147.45.152.99:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.